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Showing posts with label Modular Hills. Show all posts
Showing posts with label Modular Hills. Show all posts

Saturday, 16 April 2011

Wednesday, 2 February 2011

Ruined Church of Evil

This is an other outdoor setup, an ancient and ruined church, located in an abandoned small valley, that recently was converted to the worship an evil deity.
Again I used the "modular hills" to create different level on the ground, and give the idea of a valley around the church.

The apsis is from Fenryll, the Zombie are from Kings of War..I bought for 50Euro at Lucca Games Convention a pack with more than 100 miniatures (undeads and some dwarves), very convenient to make cheap army.
















Friday, 24 December 2010

Goblinoid Village

This is a Goblinoid village,
Again I'm using the "modular hills" and as buildings some products from Grendel.
I'm satisfied about the idea to use the "barbarian huts" with a modded part of the "goblin stronghold", in order to have these towers.
ah.. and Merry Christmas to all!
Endar















Village, without River
(more space for the battle grid)




Saturday, 18 December 2010

Outdoors terrain & Modular Hills

If you your style of Rpg game is not just hack and slash, and you want use 3D to represent your encounters, you need something more than dungeon/cavern terrain.

My first idea was to make many big modular tiles (50x50cm) with different outdoors enviroments (hills, river,etc) and combine them on the tables.
But I rejected this idea for 3 reasons..too much space to store all the tiles, to much time (and money) to create enough tiles, and above all, this system is not flexible enough for Rpg (it's ok for wargames..where is not a problem to use often the same hill,etc).

So I changed my plan..
use just a big flat ground, and put stuff on it..
Combining differently these stuff I can obtain infinite combinations...at the moment this way is for me the best compromize between final result and cost (money,time,space).

To make the Modular Hills just few materials are needed.. extruded polystyrene, glue, sand, grass flock, colors (left picture below)
















Taken a grass mat (right picture above) from Railway Modelling, I modified it, with just a thin light green felt pen, in order to have a grid.

Then you need different heights to obtain something that seems natural...
I used extruded polystyrene (worked with a cutter) in order to create many different "modular hills"..
some of the them have a straight side (with a standard lenght), so I can combine them togheter in different way.
















Below some other example of what you can obtain..
for me was interesting to find that I can use these modular hills even to create,big rivers, lakes, the sea, crevasses,etc....
so are not just hills, but something that it's used to create different heights on the map.
















The create the modular hills the steps are the following:
Glue> sand > paint with brown >drybrush with a lighter tone> glue (only where you want grass)> grass flock (same type of your mat!)
obviously I never use GW,Vallejo,etc colors, for terrain I use only cheap acrylic color.
Of course it's possible to add a grid also to the hills, or in the same way of the mat with a felt pen, or engraving the polystyrene (with a cutter, with an hot wire,etc).

In my opinion respect a flat ground, different heights create a table much more interesting.
the two pictures below are good examples.