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Showing posts with label Dungeon. Show all posts
Showing posts with label Dungeon. Show all posts

Tuesday, 30 June 2015

Prison and Sewers, made with Manorhouse modular underground system

In this post the remaining 2 setups made with the new and amazing Manorhouse modular underground system.
Fenrylll and D&D miniatures used (and some scenary items of different company)

Setup 1more pictures here:



Setup 2
more pictures here:

 




Sunday, 28 June 2015

Multi-level Dungeon, Made with Manorhouse modular underground system

I made with Lorenzo Marchetto, owner of Manorhouse 3 different setups in order to show his modular system.
This one is the first setup, the goal was to show that the scale is fully compatible with Reaper "Bones" miniatures, and also how is good in order to create a multi-level dungeon.
The necessary to create this setup is approximately what you should get with 2 starter boxes with stretch goals + wooden stairs Add-ons


are you ready?
I think that this setup is very nice :)









 Soon the other two setup...
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Saturday, 6 June 2015

Manorhouse Modular Underground Kickstarter

Hello,
yesterday night I had the possibility to made a setup with my Dwarven Forge pieces and some stuff, not yet on the market (not yet produced!)
I'm talking about the Modular Underground Project from Manorhouse, that will be produced through this Kickstarter
Lorenzo Marchetto, owner of the Manorhouse, ask me to make this setup together, because a lot of people ask him about compatibility with DF.
Note: these parts are prototypes





For more photos of this setup, Click Here
Compatibility with DF:
During the design of the product, as DF fan and collector of many game products of many companies, I was involved by Lorenzo about what his important for compatibility with other game products... we concluded that the most important things are the "horizontal" measure of the modules..and the height of the floors.
the walls haven't the same height as a DF wall...but in my opinion that is not so important...what I think is that rooms can have different heights...and when I make a setup, I always try to "create" diffent heights, in order to have a more eastetic/dynamic view and not-flat view.

 
The product:
In the picture below what you get with 1 box...(remember that these are prototypes)
the material is hard plastic..and you get the parts inside sprues.
The product at the moment is only unpainted, but Manorhouse is doing estimates in order to find a way to offer also a pre-painted version of the product. I will update here if there are news.
The cost is very interesting.
55$ for 1 box, and 100$ if you buy 2 boxes...with 2 boxes you get also access to the free rewards of the Kickstarter.
Note, that there are floors in excess, so if in a setup, you need only standard floors (not sewers) is not a problem.



Setup with 1 box:


Is possible to raise more levels, putting a wall above the other.




The walls are interchangeable with arch,doors, grate (and with possible future add-ons), so you can change the design of your dungeon in many way, with the same parts.

The first step if the Kickstarter will go ok, is the stairs and wooden floors...I think that the setups you can create with this addittional pack, are amazing.




 Another Pack that could be introduced introduced if the Kickstarter is going very well, are the gothic walls...




if you need more information visit the Manorhouse blog:
http://manorhouseworkshop.com/

Endar

Wednesday, 25 December 2013

"Sepulcrum" a DF compatile set.

Hello,
my friend "Capochino" is producing this Dwarven Forge compatible Set, that in my opinion is very nice.





look at this link (italian and english) for all the informations,
Sepulcrum
I'have one set on my table and I'm very happy,
one of the things that i prefer, is that this set is good also "naked"..
I mean, without skeletons stuff...
fit very well for egyptian rooms, or dwarven rooms, or many things like that, I'm doing some experiments (the dwarven statue is not included, is a sculpture from a guy named Bombur)


















 In the next months Capochino, probably is going to prepair an expansion for this set (also a completely different set is in progress) and probably also some "expansion pieces" that we can use instead of the skeleton stuff...in this way is possible to use the set in different way...
the idea is that you buy a SET...and then you can buy some SMALL expansions, in order to "dress" your set in a different way...


Immagine that instead of the skeletons, for example you get dwarven sculptures or hieroglyphs on the walls, or tapestries, etc etc...
are only possible EXAMPLES, I'm not sure of what will be exactly produced, and probably Capochino want to know what the people really want..but I think that the idea is very interesting :)

Merry Christmas to everyone
Endar

Tuesday, 3 December 2013

Haunted Crypts

The characters penetrate into the former church of the good deity Alasias, now consecrated to the evil god, Gorgien .Are on the trail of one of the six undead-lords in the city of Gadamar ... The Cardinal Madian ... once an high-priest of good, who deny his God with terrible acts .. and now a ghost cleric of Gorgien ..
 

The church is protected...shadows, come out of the walls ..and a skeletal knight and his two servants block the passage to our heroes ...
















Defeated opponents, the group finds and activates the mechanism that rotates the wall and access to lower parts of the crypt.
a corridor continues in a larger room ..

















A Skull-Guardian materializes ... green flashes from the empty eye holes .. magical glyphs on its surface ...
tough fight ..

















 Sinister apparitions appear and then disappear ... ethereal figures of men, women and children .. devoured by the flames ... innocent victims of the horrors that took place within this place..the group is scared..Opened a portal , spectre (priests that were faithful  to Cardinal Midian) arrive into the room ...
















 
The last guardian ...a huge giant skeleton (from Reaper Bones) presiding over the hall..his mace is a whole tombstone ( on which the treacherous Cardinal Midian has casted a "widened" silence..no vocal spells in the room )



















 











Finally the crypt of the sacrifices ...here, our heroes meet the ghost ..and they destroy it ...